

The book opens with an introduction to Augmented Reality, including markets, technologies, and development tools. This book is your gateway to Augmented Reality development-not a theoretical showpiece for your bookshelf, but a handbook you will keep by your desk while coding and architecting your first AR app and for years to come. * Learn best practices in AR user experience, software design patterns, and 3D graphicsĪugmented Reality brings with it a set of challenges that are unseen and unheard of for traditional web and mobile developers. * Use Vuforia, ARTookKit, Windows Mixed Reality, and Apple ARKit to build AR projects for a variety of markets

* Use Unity 3D to efficiently create AR apps for Android, iOS, and Windows platforms

* Create unique AR applications from scratch, from beginning to end, with step-by-step tutorials Build exciting AR applications on mobile and wearable devices with Unity 3D, Vuforia, ARToolKit, Microsoft Mixed Reality HoloLens, Apple ARKit, and Google ARCore
